![]() You can buy some to be used with other tools but for an higher price, but not all of them. About the RPG Maker tilesets included with the editor, they are only allowed to be used with the RPG Maker tool, also most of the tilesets DLCs you can buy are only allowed to be used with RPG Maker. The update have to be approved and it will be this week or maybe the next week. There is only a texture max size limitation of 4096 but I will work in a better tileset editor to allow more textures, if need, in the future. I have already finished a new update with variable tile size. I have a clear idea about what community is looking for thanks to people who share their thoughts. Thanks for your sharing your thoughts, I not offended for that, just the opposite. If you made the editor more generic and came out with add-ons sold separately (shop, dialogue, different combat styles, line of sight / fog of war / etc.) that could be a real powerhouse. I'm looking for a more generic RPG map editor asset that has a few extras. You've got a really neat looking tool but right now it is too RPGMaker oriented for me to use on a project. You would be so much better off making your own generic tile templates and using some tiles specifically made to be open source. Your users are going to have to read a lot of licenses before they import anything off the web and try to sell it. Just FYI many of the RPG Maker graphics available on the web are not for commercial use and if they are for commercial use they are often only licensed for commercial use IN a game made specifically with RPG Maker. I would have to reformat 1400 tiles to even start using your tool (for example). I actually find the way RPGMaker sets up tilesheets to be very odd and clunky so I was disappointed to see that was the model you followed. My tiles are all 64圆4, so that's a deal-breaker for me. Hello CreativeSpore! Thanks for developing such an interesting and useful asset! Please consider adding support for XP content in this asset! It would be greatly appreciated not just by me, but tons more developers! ![]() Problem here is not only how much time this takes but also that, since the tilesets are so huge (256圆096), I would not be able to fit all of my content into a single VX tileset! So I'm having to go into my 256圆096 tilesets and cut out pieces of them into sections that will work with VX. But this is a massive pain! XP allows any height for a tileset whereas VX sets strict rules about how tilesets are setup. Right now I have been reformatting our assets to work with VX. Do you have any plans to add support for XP? This would open up a whole new community of developers (in my experience, more people use XP than VX) seeking to take advantage of Unity. We'd do anything to bring this to Unity! But the problem is that this only supports VX tilesets and characters. You say this asset supports RPG Maker VX content only as of now, correct? My team and I have begun work on a project in RPG Maker XP a few months back and found this asset a few days ago. Click to expand.Hello CreativeSpore! Thanks for developing such an interesting and useful asset!
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